Engineering

Spatial Geometry

Vector topologies, mesh coordinate parameters, parametric 3D modeling primitives, and computational geometry algorithms. Covers UV spheres, Bezier patches, BVH trees, CSG operations, SDF volumes, and LOD chains. Premium-tier x402 pricing.

Vectors
11
Collection ID
unison_spatial_geometry

Primary sources

  • Wavefront OBJ Primitive Specification
  • Computational Geometry Reference

Agent install (Smithery)

npx @smithery/cli run colbymahon/unison-orchestration-hub

Query endpoint: https://unison-edge-gateway.unisonorchestration.workers.dev/mcp/v1/search?collection=unison_spatial_geometry&q=

chunk_id	collection	category	content
geo_001	unison_spatial_geometry	MeshPrimitive	Unit cube OBJ: 8 vertices at (0,0,0)→(1,1,1); 6 quad faces; CCW winding right-handed coordinate system; identity transform matrix [[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]]; all face normals outward; flat shading.
geo_002	unison_spatial_geometry	Subdivision	Catmull-Clark subdivision: 3 levels from 64-quad base mesh → 4096 quads; crease sharpness on border edges; C2 continuity on smooth regions; half-edge data structure O(1) neighbor traversal.